Wednesday, July 25, 2007


Today I messed around with creating things, and applying textures to them. I learned how to import my own textures (File > Upload Image) and that it cost $L 10 to do so. Using the targa format for images means that transparency is easy to achieve by using Alpha Channels in photoshop. The fishtank pictured utilises transparency. Improvements to this design could include fish that move, and animated water effects, but this is beyond my skills at the moment.

To keep created objects for next time (they will be erased otherwise), link them together (Ctrl + L) and give them a name (General tab), from there you can right click on the object > More... > Take Copy. This stores it in your Inventory for future use.

Wednesday, July 18, 2007

First Class

Walked around Second Life a bit, learnt how to teleport, naviagate around, and chat with others. I visited the 'other' festival island, which is a perpetual psy rave environment. I got some dance animations, not entirely sure how, I think someone else must have given them to me. It was a nice diversion, but I couldn't figure out how to stop it! I dont want to dance ALL the time.

In terms of modelling, the shortcuts are Ctrl + 4 to open the building window, Ctrl + Shift for resizing, Ctrl for rotating. And thats as far as I got.

For next week I'd like to have come to grips with the building software included in Second Life, made a couple of basic objects, and found out whether you can import models from Max or not.
Will people ever stop wanting to hold something in their hands?